Yeah,the body on the Corvette was my first attempt at making 3d game stuff(not the smartest car to pick for the first one)...and I'll need to make a more accurate body,cause I didn't plan on removable parts and the doors and things opening when I made it...it also has a few things that don't look dead nuts...that kind of bother me.
As far as what the games about...it's basically going to be a game about the 60's era,with cars from 70 on down.Mostly Muscle cars,some regular passenger cars and trucks,and also some Rare cars and Supercars(that will be hard to get your hands on in the game).Of course,street/drag,SCCA and Oval track Racing will be the main object of the game,but buying&selling,repairing and building cars to make money,will be another aspect.
I'm trying to make it as accurate,and true to the time period as possible,but I also have to keep it fun...I need to cover as much of the Racing/Sim game market as I can...for it to be successful.
Most people that would appreciate all I'm doing to make it accurate,don't play computer games.....so,I also have to keep in mind that most of the kids these days,might find anything more than putting a 5' spoiler on the back...to be way too tedious.
These are some pic's I showed my buddy the other day...some of the things I'm working on are starting to look pretty good,but some stuff needs to look more photo realistic.
http://bigblockshop.topcities.com/214.html